AI Insights · Timothy · January 2022
Top 5 iOS Horror Games in Oceania, Q4 2021
Explore the performance of the top 5 horror games on the iOS platform in Oceania during Q4 2021, highlighting trends in downloads, revenue, and active users.
In Q4 2021, the top 5 horror games on the iOS platform in Oceania showcased varied performance trends across downloads, revenue, and active user metrics. Here is a detailed look at each game's performance, based on data from Sensor Tower.
Hello Neighbor from tinyBuild LLC saw fluctuations in its weekly revenue, which peaked at around $1.1K in early October and dipped to approximately $490 in early December, before recovering to $723 by the end of December. Weekly downloads for the game varied, starting at 3.2K in late September, dropping to 1.8K in late November, but climbing back up to 3K by the end of December. Active users showed a similar trend, starting at 18K in late September, decreasing to around 13.5K in late November, and then increasing to 16.8K by the end of December.
The Baby In Yellow by Team Terrible displayed a relatively stable revenue pattern, with weekly earnings mostly hovering around $30-$60. Downloads began at 1.3K in late September, peaking at over 3K in late November, before settling at 2.3K by the end of December. The game's active users mirrored this trend, rising from 2.7K in late September to a high of 4.8K in late November and ending the quarter at 4K.
Granny by Dennis Vukanovic did not generate any revenue during this period but exhibited consistent download activity. Weekly downloads started at 2.5K in late September, dipped to around 1.5K in mid-October, and rose again to 2.7K by the end of December. Active users for the game started at 8.3K in late September, experienced a dip to 5.8K in mid-October, and then increased to 7.9K by the end of December.
Secret Neighbor, also from tinyBuild LLC, saw modest weekly revenue, ranging from $86 to $232. Downloads began at 1.9K in late September, dropped to around 700 in early December, and ended the quarter at 1.2K. Active users followed a decreasing trend from 3.1K in late September to 1.5K in early December, before rising slightly to 2K by the end of December.
Baldi's Basics Classic by Basically Games, LLC did not generate any revenue but maintained steady download numbers. Weekly downloads started at 1.2K in late September and gradually increased to 1.6K by the end of December. The game's active users remained relatively stable throughout the quarter, starting at 7K in late September and ending at 7.6K in late December.
For more detailed insights and data on app performance, visit Sensor Tower.